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There are many different types and varieties of entities, both hostile, Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. This means that they are sneaky in their approach which certainly makes them creepy. They are nearly found on every level in the backrooms. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. For convenience, theM.E.G. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. They often are seen scratching their skin profusely. Instead, it chooses to hunt them and chase them down for several days on end whittling down their sanity. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. Skin Stealers are also known as entity 10. This is one of the most terrifying things I have ever heard. has assigned every entity a number. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. These include Smilers and Scratchers. Being forced to look at this creature, not knowing if it'll run towards the player staring at it anyway, builds more terror inside the player than the humanoid entity's eerie but plain design. Outside of its uncomfortable affiliation with office work, Level 4s main feature is its windows, against which falls seemingly-endless precipitation. These are the game's most terrifying entities. However, if the person does not except the offer, they have a chance to run and make it to another level. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. From giant eye balls to nice cats, you got to see some of the most interesting creatures inside of the backrooms lore. Lastly, "Habitat" refers to how often you'll encounter the Entity. They are classified into three categories: their number, name, and habitat. All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. "Name" is what the entity is known as. It is sort of a visual similarity to a pop-culture werewolf. Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. Minimal: The Entity does not attack a lot, however it is able to slightly hurt wanderers. It can travel to a different level and find you, but it will not be as strong. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. WebList of Common Entities. The windows are exactly what they sound like. This entity is a psychic house cat. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. However, most Class 4 Entities must be purposefully summoned to fight. This entity is not particularly dangerous when compared to many of the others within the back rooms. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. The following are the most important entities, listed below. However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. it seems nearly impossible to get away from him once he has set his mind on getting to you being that he has aerial superiority and speed as well as being able to fly through the walls. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! The only known way to escape from this entity is to throw sugar at it. Glowing smiles, sitting in dark rooms. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. Variable: Entity's behavior depends on the Level/kind of entity, it is. The Camo Crawlers, four-armed arthropods that can blend in with the walls, are the most prevalent native entity on this level. Related: What Are the Backrooms? Entity number 121 is also known as a bone thief. Take extra precautions if encountering this Class of Entity. They are shown as followed: Class 0 Entities are creatures which no threat to the player. Level 7 is home to two entities. Once you are there, they will make eye contact with you and take your bones in order to eat you. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine Entities are categorised into 6 separate classes. While you are in level five with this entity, it has powers on par with a deity. WebEntities 0-99 Entity 0 The Humans Entity 1 The Backrooms Entity 2 Windows Entity 3: Smilers Smilers Entity 4 Deathmoths Entity 5 has assigned each entity a number. Having trouble finding entities in the wiki? Since the games release, its quickly become one of the most popular games based on the Backrooms. However, many of them are known down to the detail and the locations that they are usually found are as well. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. Pending: The entity was recently discovered, however it behaviors are unknown, and is still being researched. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. N/A: The entity has not attack anyone yet. The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? While these entities are found on most levels, and are not some of the most dangerous, they find their selves towards the top of this tier list, simply because of the creepiness and scariness factor of actually turning into one yourself. It is generally friendly and nice, especially if you have high quality meat to feed it. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: MORE: The Best Free-to-Play Horror Games on Steam. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. WebBackrooms entities Tier List Maker - TierLists.com Anime & Manga / Backrooms entities Backrooms entities Press the labels to change the label text. As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. This is a large creature with an incredibly wide open mouth. Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. More than any other entity within Inside The Backrooms, Entity 3 will both terrify players and make them feel as though there truly is no escape from the monsters inside the endless maze in which players find themselves trapped. Some people say there are as many as 1000 levels inside of the back rooms. Entity 10, otherwise known as the Skin-Stealers, are tall, seemingly skinless, humanoid entities that peer through the darkness with two beady red eyes. With one gaze into their eyes located in their mouth, your bones will disappear and they will eat you. Anomalous Entities are entities which do not conform to the format of a standard entity page. The fact that not being careful enough with eating sleeping and drinking water while you are in the back rooms can turn you into this horrible grotesque creature that is no longer human is absolutely terrifying. The Backrooms are often depicted as endless maze-like hallways. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. Lets look at all the entities in Inside the Backrooms and how to survive them. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. The reason that it is so low on the list is because of its baseline attitude towards humans. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Waiting for you. Backrooms Freewriting Wiki is a FANDOM Lifestyle Community. If their blood is, in fact, see-through, they are an imposter and not a human. Entity number 121 is also known as a bone thief. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. He runs the website as the webmaster and creates all content for the oddities blog. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. Fully Dangerous: These entities should avoided at all costs. They have supernatural powers that will lure people to them in order to attack them. Hounds are incredibly strong and fast, which help them move up the list from the bottom sections. Entities are creatures found in Da Backrooms. Inside the Backrooms is currently available on PC. God save you if you hear something wandering around nearby, because it sure as hell has heard you" Extinct: These are no longer living, they are deceased, or missing. WebReality Levels (Levels that are part of The Frontrooms. There are also wiki pages with entire websites filled with entity lists. Class 3 Entities are the most common Class. WebBackrooms Entities and Levels Tier List. As a result, the list in those parts has been shortened to just the catalogued entities. Being that this entity is so large and mysterious, as well as dark and creepy; and coupling those facts together with it being able to know clip through walls, puts it up towards the top of this list. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. These creatures are known to add extra layers of skin on you once they make contact with their hands. They are incredibly mysterious and found throughout the almost the whole back rooms on almost every level. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. The thought of the fact that, even though you are able to get away, you still cant get away because they have already done what they needed to do is the scariest part about this entity. Though, when anyone tries to list the entirety of the back rooms, they are unable as all of the information on them has not been compiled to this day. If, however, you are able to make it to another level; it will not have those same powers. These backrooms entities most often dont have any facial features what-so-ever. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. WebSo far, there are 9 entities in Inside the Backrooms, two of which are not listed here currently: Smiler Bacteria Hound Skin Stealer Partygoer Clump Death Rat This is a list These entities can be found only on a single level. If you attempt to hold or tame Jeffery and you are unsuccessful, you will become a mindless zombie that worships him forever. If you did, and you want to see more like this, you can find plenty of other articles right here in our Backrooms category. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. Related: Evil Dead Rise Age Rating and Parents Guide. Jeffery is also known as entity number 7 and is incredibly intelligent and tricky. Christopher is a Doctorate student for Psychoanalysis and therapy. There are well over 1000 entities known to occupy the back rooms. "Hazard" refers to the implicit danger of an Entity, ranked on a scale of zero (0) to seven (7) (Exceptions apply). Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. Class 1 Entities are easy to avoid due to their behavior. The party goers hunt in packs, and even though they are not fast, they are tricky and cunning. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. The second is The Thing on Level 7, an unfathomably large eel-like creature in the depths of the sea. Not much is known about the big eye. This does not mean that the entity only exists within that canon, but that it features material from that canon. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. WebThe Backrooms: The entity is found in all levels. Neither is their location. All Entities in Inside the Backrooms. RELATED: Best Modern Horror Games That Use PS1 Graphics. C next to an entitys name means that the entity is part of a personal canon. Unlike other floors, however, Level 0 is devoid of native entities. If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. The Backrooms are often depicted as endless maze-like hallways that are tinted yellow from floor to ceiling. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. Smilers; Deathmoths; Hounds; Growlers; The Backrooms refer to those unloaded, subliminal areas that seem oddly familiar to viewers as if theyve explored them in a dream. Out of universe, an Entity can be described as "anything living that isn't a person". This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. The best way to tell if a skin stealer is not human is to see if their blood is red or see-through. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. "Number", as the name suggests, refers to the numerical notation of an entity. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. The blood of this entity, much like some of the other entities, is see-through. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. Some which are very similar in appearance and/or traits to another are listed as another type of the main entity. Backrooms Wiki is a FANDOM Lifestyle Community. The creepiest entity is the bone thief. THIS IS A FICTIONAL CONCEPT, Scan this QR code to download the app now. They do kill humans, but they also run from any threat more often than not. In this list, entities are organized by numbers. If you are searching for a back rooms entity list, this is the spot for you. This is a large creature with an incredibly wide open Imposters:. WebEntities are creatures found in Da Backrooms. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Not all of these 1000+ entities and anomalies are specifically known. These are the most common entities in the Backrooms. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Da Backrooms Wiki is a FANDOM Games Community. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Bone thieves are the creepiest backroom entities that there are. Mostly found in the earlier levels, this creature can also be found in nearly every other level. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. You can still add new ones. Other than that they are not one of the more dangerous entities in this list. These entities aren't ingame yet, but will be added in one of the future updates. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Level 1, also known as the Habitable Zone, is a massive warehouse that, true to its name, is habitable. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. There are different creatures inside of every level, and if you are looking for information on these creatures, there are plenty of places to find that. Many proposals have attempted to attack this question to no avail. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. Entities are creatures inhabiting the Backrooms. On the inside of the large mouth of this creature are its eyeballs. Here we will be making a ranked tier list of the creepiest entities within the back rooms. And they are able to end a life. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. Although the entitys jumpscares are sudden and jarring to players, at the end of the day, Entity 110 is just a hostile red balloon. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. WebEntities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your She's been a fan of games like Minecraft and Pokemon since her childhood, but has recently found a love for story-based games like Life is Strange, Night in the Woods, and Resident Evil. While this creature isnt one of the more dangerous ones, it certainly is one of the creepiest by far. They are most often aggressive and seek to attack and potentially kill the player. Made up of a massive network of underground caverns, Level 8 is the deadliest of the Main Nine by far. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. : These entities can damage to one's mental health. The thought of laying on the floor with no bones unable to defend yourself has to be the creepiest idea on this entire list. The impostors are entities that do not have a lot of information on them. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. Class 4 is an exclusive category for Bossfights, and other Entities which are extremely hostile and dangerous. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. Hounds are also known as entity number 8. The entity's intensions can vary. Jeffery looks like a typical blue and gold macaw. Do Not Sell or Share My Personal Information. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. These entities were planned to be added into the game, but they were scrapped. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. The party goers are called this, mainly due to their appearance, and the level in which they reside. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. There are many different types and varieties of entities, both hostile, and passive. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. While th Read Chapter Chapter 5 Entity 5: "Clumps" Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. 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